Video Game Review
March 15th, 2007If you’ve ever wondered what it would be like to command your very own robot army (and who hasn’t?), video game, “Supreme Commander” provides a very addicting, complex answer.
Like a chess game _ but with robots _ this new E-rated, $49.99 video game for Windows PCs features a dizzying array of units, structures and upgrades as you attempt to seize control of the battlefield.
“Supreme Commander” is brought to us by Chris Taylor, the guru behind the “Total Annihilation” sci-fi computer video game from 1997. And, in many ways, “Supreme Commander” feels like an updated version of that older video game for modern PCs.
Both titles fall under the real-time strategy genre, a style of video game where you gather resources to build up a base, which you use to build up an army, which you use to crush or be crushed by rivals.
There are so many variables _ especially when playing online against other human opponents _ that every video game plays differently, and every seemingly perfect strategy can be countered.
One basic approach never worked for me.
Playing as the United Earth Federation, one of three warring human factions you can choose from, I built up a massive defensive structure and waited it out.
But this tactic, known as “turtling,” wasn’t enough to prevent my untimely demise against my opponent, who sent in an attack as quickly as possible.
Source:The Associated Press